• .autumn's.melody.
    noah-kh in my eyes there's only darkness in my ears there's only silence but when my fingers touch the keys my heart tells me... ...
  • THEATER
    dub72 Manipulation based on personal concepts. Thanks for viewing :)
  • 00:22
    nekro Lila Black is 21 years old. Severely damaged during a diplomatic mission to Alfheim, she has been restored to part girl, part...
  • Poster
    mickey Poster
  • Droideka - Total
    mech7 Droideka - Total Modeled in SolidWorks 2006 Model: 10-14 hrs Rendering Preparation: 2-3 hrs Render: 2 hrs
  • .nightmare.
    noah-kh he wanted to protect her from the images that haunted her dreams leaving her in despair from the curse that she had to ...
  • Angel Devourer
    luminire it was a year since i released anything new. thanks to berit for allowing ...
  • Crushed
    FlashFlores Updated as of 3/4/2010 with revised design. Full-view please.
  • Maiko
    Kayness originally painted the traditional maiko makeup on the character's face, though I later decided against it but still want to ...
  • The end of the lonely days
    AegisStrife Transitions... Photos, vectors, digital painting. Model courtesy of Marcus Ranum.
  • Demons Of The Water
    3mmi And the demons will rise... A piece started a long time ago, a long work with this one, cause most of it is made with so...
  • Sinister
    cammakerel Sinister

What you can do on Shadowness:

What people say:

Kyle Thacker

Kyle Thacker
“ Shadowness is the rare community where members form one large collective group of talent; everyone is friendly, welcoming and willing to help. The opportunities that SN has for members to strive continue to grow as the community gains experience. My time with Shadowness has kept me a member for many years and I will continue to be a part of it for years to come. ”

Photographer / Web Designer
Meng To

Meng To
“ What I learned from Shadowness is to have passion in your work and listen to your people. Artists are known for being a bit more moody and chaotic than the usual type. I think with time and experience, they learn to organize themselves, become better designers of their environment and pose themselves more successfully to their audience. ”

Interactive Designer