S9: Features Request
Posted by resilient • 2932 Views • 168 Replies • FacebookTwitter
Posted by resilient • 2932 Views • 168 Replies • FacebookTwitter
I would like it so that we can approve/deny members applying to a group
for instance, for Heartsurge, I only want people that are members of heartsurge to be able to join
Is there any way to arrange favorites by category or folder like done with own submissions? I'm a bit of a neat-freak when it comes to styles and variations.
Feb 7th, 2011Small suggestions of sub feature, how about ability to add a 2nd or even 3rd website on their top of their profiles. Just, something little but i heard enough bout it.
Feb 7th, 2011Wonder if you can also get a Group button at the footer, might boost the groups also. I might just be fuzzy but who knows.
Feb 7th, 2011Maybe in profile page small icons somewhere displaying the groups you created?
Feb 9th, 2011Yes, absolutely... working on it.
Feb 9th, 2011oh also if someone is not following your group on their profile page there could be a button that says add to.... with a dropdown box saying groups and basically choose the group you want to make them a member in ^-^
Feb 9th, 2011The side navigation which allows you to navigate your gallery folders could be worked on and actually made into basically a wigit system I guess you make options that people can select like journals for those who like to write and featured art ect....
Like instead of JUST navigating the gallery folders (Profile Page View) you give the options for stats ect.
Can you give me an example?
Feb 16th, 2011Alright you know when you visit someones profile they have folders you can select from their gallery?
That's what I mean by Navigation but instead just one of those will say Gallery.... and whatever things you can think of can go there...... so like Journals, Favorite Work..... ummmm Featured Art, Favorites ANYTHING XD
Yeah... we'll definitely have more customizations on the right sidebar menu.
Feb 16th, 2011How about nationality flags / display on the profile page?
Feb 16th, 2011How about leveling items DEDICATED to subscribers as the ones meant for everyone become obsolete when you subscribe D:
Feb 16th, 2011Elsnare: we'll definitely have a location-based system.
Enig: When we get more features, we'll make them available more in different ways.
Since people like gifting works to each other sometimes that when you make a gift for someone the person that it was gifted too it ends up in their gallery but one only for gifts.....
^-^
on the "Feeds" section,there is a lack of reply button, and that is the section of the site I predominantly use to check my replies and messages.
Mar 3rd, 2011I guess this should move here:
So I've been using the "Topic" link on the mainpage to get to the forum since I couldn't really find a way to get here. Today I clicked on it and saw that there were a bunch of random posts and finally realized that I was now in the Indonesian group's forum. It was then that I figured out how I got there and how the topics link worked.
So I thought of some suggestions regarding topics link, groups, and forums.
- It would be helpful if the topics link some how only displayed forum posts that the user was following or groups that the user was a member of.
- Have a navigation link in the feed for the groups a user is subscribed to. Depending on the number of users the individual is subscribed to, the user may miss information being feed from a group.
- In the topics feed have text saying what forum the post is being drawn from instead of the group's icon. Currently the user has to already know what each groups icon is to know where the post is coming from.
- Maybe have a static link somewhere to the Shadowness Forum. This would just be convenient.
I know a lot of this would depend on structure of the site and how groups are constructed along with how the feeds work. I just think that these suggestions would make the site a little more userfriendly to unexperienced users.
Thanks for listening!
Would also like to suggest adding a "stencil" or "spray" tag.
Mar 9th, 2011- Revise the EXP system.
- Critique feature.
* Optional critiques
* Value system
* Reporting exp gaming
The current EXP system promotes useless commenting. Users are inclined to post useless comments on works as opposed to offering feedback, criticism, or technique suggestions.
The current EXP system rewards users for posting comments regardless of quality or length of the comment posted. There is no incentive for users to comment beyond the lengths of "OMG GREAT!". Rewarding useless commenting will severely degrade the quality of this site in the near future, as any artist looking to grow their skills and talents can receive such praise from practically anyone that can barely draw a stick figure.
A suggestion I have for this issue would be to revise the EXP system. Devalue comments so that they are not used excessively for no real purpose.
I also suggest that there be a critique feature implemented. This feature could allow the user to select if their piece was open to peer review. (seeing as some artists might not want any negative feedback or suggestions). As a way of preventing users from abusing this feature to gain EXP, the original poster would then rate the critique as either useful or not. If the crit is rated as useful full points are awarded, if labeled as not useful or never rated a reduced number of points is awarded. In order to prevent users from conspiring to game the exp system (by teaming up to crit each other's work and labeling useless posts as useful) a report system could be implemented.
The current path that Shadowness is on is reminiscent of the reasons many people have left similar networking sites. As such a unique collective of professional, amateur, and student artists I am inclined to believe that there would be some way to promote critical thinking in terms of critiques and analysis of the work displayed here. Critical thought combined with the welcoming arms of the people here will set shadowness apart from the other sites.
People here at Shadowness want real critique on some of their pieces. They want to improve, and the want a solid explanation of what's wrong with their pieces. Some of us are strongly desiring there to be a way to request critique. Perhaps through daily CRITIQUE post where we get to pigeon hole a few users' work or by having a critique option on our pieces.
The best critiques are long ones the give a complete explanation, not "I like red. You should've made the scarf red instead of blue." So, in order to keep critiques real, we would like the ability to rate our critics. That way, if they sucked at critiquing, they wouldn't get any points for their effort. But, on the other hand, if it was an amazing critique, for example Renyn's critique on this piece: http://shadowness.com/Ruairdridh/hd-preview-1-2 We would like to be able to reward them! For this I think he'd deserve something like 15 exp. or more for it.
And we know that this idea could be abused by people just wanting EXP, so maybe there'd be a way to police it somehow. Either way, people that give strong crits should be rewarded, and people should have a way of requesting harsh crits.
We will definitely revise the EXP system to encourage constructive criticism. However, we like to think that there is no "useless" commenting as you've put it. It is largely better than 0 and much necessary for the growth of the community.
We will deploy a team effort to encourage constructive criticism in the near future. Thanks for your feedback!
The only thing I'm afraid of if the artist can rate the critique is that if you step on the person's toes (some wants critique but not really a critique, get my drift) and might then rate it as useless regardless if it was awesome or not.
But other than that I say the same as /7Shadows :)
Well, Lookpoor's gone now, guys. Your response to our suggestion is quite honestly not an answer at all, but more of shrug-off of what people want here. This site is honestly a stupid idea if the whole point of it is to comment as much as possible and stroke each other's ego just to get EXP. I mean the whole idea of "racing to get as much comments in by the end of the day" is just promoting stupid feedback. Sure it might look "nice" and "friendly", but it's honestly just selfish gaming. Shadowness is in turn an RPG to gain EXP by commenting. Not supporting anyone but vector artists and photo-manipulations is making this place dry and a rather dull environment. Us traditional artists are the only ones active in the chat and yet no one really cares. It's stupid. We just lost a great guy, because of you wanting this site to look sleeker and sexy rather than working on benefiting the actual artist by critique and helpful feedback. No one comments on anything unless it's featured, utterly brilliant, or them just trying to get points.
Mar 18th, 2011The site is growing and it will require time to fix rising issues. I hope you can be patient with us. The system hasn't changed and yes, we do see a merit in commenting rather than zero feedback. Sorry if it displeases you. We try our best to respond to feedback.
Mar 18th, 2011I am glad that we've been heard. It really has felt like no one was listening. I hope to see any improvements in due time. An optional critique system would really be great.
Mar 18th, 2011Thanks for the feedback and for your patience. We're going to be more present in the chat once we get the new server running. :)
Mar 18th, 2011I remember we used to have a feature where it showed how much xp you needed to reach the next level when you moved the cursor over the xp bar.
Mar 26th, 2011Yeah, we should display more information on your EXP status. You're right!
Mar 26th, 2011How about a dedicated forum? The News and Community Topics are great, but I still feel there should be a standard message-board type forum around somehwere. I honestly had a hard time trying to figure out how to post a msg like that when I first started. It doesn't appear obvious that when you post messages in your group forum that it shows up as a Community Topic.
Aug 7th
I've noticed there are a lot of feature requests being found all over the community – walls, forums, chat, etc.
Jan 2nd, 2011It can be quite hard to keep track of what members are requesting, so I took the initiative of starting this discussion where feature requests can be made and Meng will be able to respond accordingly on whether or not those certain features will be introduced.