Result of 1 month of hard surface modeling. Both, exterior and interior are physically accurate to real life vehicle.
Used programs:
- Maya with mental ray (modeling, light, textures, rendering)
- UV Layout (for creating UV maps)
Technical data:
- base poly count: 500,000; up to 8,000,000 (smooth preview conversion).
- rendered with mental ray.
- render time (animation ready, 1920x1080) - 3 min.
©Vladimir Petkovic 2013. All Rights Reserved. | www.vladimirstudio.com
grandelelo
Nice 3d
Apr 2nd Replycuber
thx
Apr 2nd ReplyJurgenDoe
very nicely done
Mar 19th Reply Subscribercuber
Thanks Jurgen!
Mar 20th ReplyJurgenDoe
You're welcome :)
Mar 20th Reply Subscriberipawluk
great work
Mar 19th Replycuber
thanks so much!
Mar 19th Reply