Shadowness - Thebuild http://shadowness.com I first started off tinkering with green stuff (two part epoxy called Kneadatite) back in 2005 mainly out of curiosity add to existing pieces. This qu... en Oxayotlprogress1 http://shadowness.com/Thebuild/oxayotlprogress1-2 <a href="http://shadowness.com/Thebuild/oxayotlprogress1-2"><img src="http://shadowness.com/file/item8/220975/image_t6.jpg" /></a><br />This is a piece I'm hoping to enter into a gamesday competition. At the moment it's very nearly finished there's still a few bits and pieces to go then I will upload a final piece. Tue, 08 May 2012 03:37:42 -0400 Progress for avatars of war http://shadowness.com/Thebuild/progress-for-avatars-of-war <a href="http://shadowness.com/Thebuild/progress-for-avatars-of-war"><img src="http://shadowness.com/file/item8/220973/image_t6.jpg" /></a><br />It's been a long slow process but I'm finally drawing towards completion with this piece. Tue, 08 May 2012 03:35:01 -0400 Mirieal http://shadowness.com/Thebuild/mirieal-2 <a href="http://shadowness.com/Thebuild/mirieal-2"><img src="http://shadowness.com/file/item4/107088/image_t6.jpg" /></a><br />Here's the updated version of Miriael, Reworked the arm length, still not happy with certain areas, but things like the spikes on the back pack I'd need to resculpt on a cast version. Things were not helped when the far right part of it snapped off and I had to use a combination of glue and green stuff to re-attach it (which you can probably see on the mini). It's too fragile for me to really work on certain areas of it, though a resin cast wouldn't be a problem. Sculpted in scale with Gamesworkshop Sisters of battle. Total height 32mm. Sat, 23 Jul 2011 13:31:57 -0400 Freebooter miniatures test sculpt http://shadowness.com/Thebuild/freebooter-miniatures-test-sculpt <a href="http://shadowness.com/Thebuild/freebooter-miniatures-test-sculpt"><img src="http://shadowness.com/file/item4/92358/image_t6.jpg" /></a><br />I was very lucky to get a shot at a test sculpt by Werner Klocke, an outstanding sculptor and a good friend. He was the person who really started me off with sculpting humans and especially faces, his work includes multiple companies including his own (freebooter miniatures) as well as reaper miniatures. This was a test piece, unfortunately I was not successful (I did it about a year ago) but to be honest, it's the sculpts you don't succeed on that you learn from more than the ones you get right. As an additional tester I've included a link to the sculpt that he did for this character and the artwork and you'll see what I mean. Werner's first mate sculpt. <a href="http://www.freebooterminiatures.de/sites/default/files/pub/news/IMP014_green_7862.jpg"><img src="http://www.freebooterminiatures.de/sites/default/files/pub/news/IMP014_green_7862.jpg" /></a> Mon, 27 Jun 2011 15:09:03 -0400 Gamesworkshop test sculpt 2008 http://shadowness.com/Thebuild/gamesworkshop-test-sculpt-2008 <a href="http://shadowness.com/Thebuild/gamesworkshop-test-sculpt-2008"><img src="http://shadowness.com/file/item4/92357/image_t6.jpg" /></a><br />This was my test sculpt for gamesworkshop back in 2008, unfortunately I didn't get the job, but I did learn a fair bit from it, including to be more methodical with my work, especially fine detail and tight lines. I've included a photo of the piece I copied below. <a href="http://cf.mp-cdn.net/4a/b3/43782a90fa3ed75a026d4d0da9bd.jpg"><img src="http://cf.mp-cdn.net/4a/b3/43782a90fa3ed75a026d4d0da9bd.jpg" /></a> Mon, 27 Jun 2011 15:09:02 -0400 Pariahfinished http://shadowness.com/Thebuild/pariahfinished <a href="http://shadowness.com/Thebuild/pariahfinished"><img src="http://shadowness.com/file/item4/92336/image_t6.jpg" /></a><br />This was my own attempt at a Pariah, a half human, half robotic construct. A pariah is a nightmarish creation made from a human with the Pariah gene, stripped down to a bare skeleton and then built up with a metal body over the top. They are considered by almost all races as soulless and abominations, the very presence alone can cause almost any creature to slink away in terror. Rather than copy the existing minis I went for my own style which is closer to the artwork. Artwork: <a href="http://4.bp.blogspot.com/_pHV9yzGdSvc/S8yTF5cWSPI/AAAAAAAAAGw/oZiDYvSTS0I/s320/pariah.png"><img src="http://4.bp.blogspot.com/_pHV9yzGdSvc/S8yTF5cWSPI/AAAAAAAAAGw/oZiDYvSTS0I/s320/pariah.png" /></a> Miniatures:<a href="http://www.ciphergames.com/media/NecronPariahsMain.jpg"><img src="http://www.ciphergames.com/media/NecronPariahsMain.jpg" /></a> Mon, 27 Jun 2011 14:04:35 -0400 Stage four http://shadowness.com/Thebuild/stage-four <a href="http://shadowness.com/Thebuild/stage-four"><img src="http://shadowness.com/file/item3/77523/image_t6.jpg" /></a><br />Now the last stage is dry I can add some additional details to the arm. First off I add a band around from one side of the arm to the other connecting with the soul stone on either end. I also add a detail layer over the force shield spike from the fore arm, this is best done with the putty is just mixed and so easily moved and shaped, it will also place less stress on the wire (if that pops out because you press on it too hard, then you're back to square one). Sat, 21 May 2011 10:59:35 -0400 Stage two http://shadowness.com/Thebuild/stage-two <a href="http://shadowness.com/Thebuild/stage-two"><img src="http://shadowness.com/file/item3/77521/image_t6.jpg" /></a><br />Next step: I individually add plates that mimic the muscles, again these can be seen on most eladr minis. Sat, 21 May 2011 10:58:49 -0400 Stage three http://shadowness.com/Thebuild/stage-three <a href="http://shadowness.com/Thebuild/stage-three"><img src="http://shadowness.com/file/item3/77522/image_t6.jpg" /></a><br />I now add the thicker fore arm guard plate and poke into the soft GS a thin piece of metal wire (brass 0.2mm thick) which will shape the force shield like guard that comes out of the fore arm plate). I also added in a gem stone, you can do this one of two ways, either add a blob of putty and cut an oval shape into it to sepperate the gem from the housing, or add two blobs. The first you press a tear drop shape into and the second you place into the depression. At this stage I also add a small amount of Green stuff to the wire from the fore arm, this is to give both shape and strength to the detail layer I will add over the top. Whilst doing this I add a band of green stuff around the top of the forearm guard to give a little more strength to the force shield spike. Sat, 21 May 2011 10:58:49 -0400 Stage one http://shadowness.com/Thebuild/stage-one <a href="http://shadowness.com/Thebuild/stage-one"><img src="http://shadowness.com/file/item3/77520/image_t6.jpg" /></a><br />This is a test, trying the water for doing some future tutorials, at the moment I'm just hoping to show you how I go about building a piece up from scratch. On this stage I add a thicker layer with a tiny amount of detail, so I add bulk to it and using a bullet tipped clay shaper I add in some slight bulges for where muscles would lie, major muslces such as the deltoids, biceps, triceps, etc. This will also help with the length of the arm to make sure I get the proportions correct (used a current banshee exarchs arm to work from). Though the shapes are very basic, as the exarch and eldar armour tends to have plates that mimic the muscles shapes. Sat, 21 May 2011 10:58:48 -0400