Well, actually this is a concept design for a game project that never could be develop as a real game. This because of a bunch of strange reasons.
One of the funny things of this piece is that/s a variation of the other concept called "Highway Racers"...because, when the idea of this project had a certain path towards to the developing of a Racing Game, someone (at the company) discovered a brand new game with a background very similar to the ours. So, they asked me to keep the idea of the racing game but this time on the air.That/s the way how I finally made this artwork.
2.Did you choose, or were you chosen to create this artwork?
As part of the Art Department of the company, I was the person who had the mission of coming up with any solution to the problem I mentioned before.
Also, I assumed these changes and variations (almost mutations) were part of the process of developing an idea.
Obviously,I put some of my own conceptions as much as I could on this artwork.
3.Tell us about your techniques.
In general, no mattering if the technique is traditional or digital, I could say:I like to research for a bunch of info or references helpful for me to develop any design or illustration.
I find necessary to "investigate" a bit about the subject matter before I start from the scratch.I usually begin with a detailed sketch/drawing where I define the general composition,putting together all the elements, the line and shapes I need as a basement for the artwork.
Mostly I make several adjustments until I feel I/m in the right path (or my client, as well).I think the drawing is important in the way it/s the basement of the artwork,but I really feel the color is the soul, heart and the power of a piece itself.
Yes, when I apply the color I start seeing how many possibilities of expression I have to give to my artwork.During my career of Illustrator,Concept Designer and Caricaturist I've experienced a progress of my style and certain changes in my interests on the final piece.
I mean, at the beginning and big part of my career I was very focused on the details and realistic aspects of my work,however,nowadays I could say I'm mostly interested on the pictorial,comunicational and appealing aspects of it.
About this specific piece "Flying Racers" I can say I started doing a very detailed sketch with pencil on paper, after that I scanned the drawing and started doing some adjustments in Photoshop.
Once I felt I was ready,I started applying color from the background towards the front.That's because I always try to give my works a sense of depth with the tones of color.
Lightness and smoothness at the back and while I/m going approaching to the frontal layer or main elements I start using more full and contrasted color and shadows...that way I can achieve that sense of depth I wanted to express in the image.
4.Where did you found your inspiration about this artwork?
Basically, I was very inspired by the old cartoons I used to see on TV when I was a child.
A couple of them, were clearly, the well known animated TV series "Wacky Races" and "Dastardly and Muttley in Their Flying Machines".
5.How do you feel about the feedback and the response you received? Do you care? Or do you like to figure it out all by yourself?
Well,I'm glad this piece was very well received in the company at that time.
But in general, I should say yes,I do care the response,critique or comments I receive of the viewers of my work.
You know, when an artist is very focused on his/her work sometimes is very difficult to be objective about the work itself.
So,I analyze the words of other people, sometimes I take into account some of them, sometimes I don't...it depends if they actually are helpful to improve my work or not.
6.What is the strangest or funniest comment or question you've ever gotten about this artwork?
To be honest, I don/t remember any comments of that kind...
7.What are your biggest doubts (assuming you have any), about your artwork?
I could say that almost always I feel some anxiety(to see the work finished) and some self-consciousness(if the work it/s going to be able of expressing a concept or showing certain feeling through my technique).
But, this seeming "weakness" have become a kind of tool to push me up in order to improve my skills and my style.
On the other hand,I'm very self-critical of my production, and I guess that's also good if I'm able to notice my failures,learning of them and find new ways of improving the next time.
8.Share with us 3 pieces of your gallery to admire.