Shadowness - Gejda A digital artist from Poland specializing in photo-manipulation and digital retouching. en Valkyrie <a href=""><img src="" /></a><br />This manip took me a while, and it is quite complex, plus I've learned a lot while working on it - creating the floor was fun, as was playing with composition - everything looked completely different at the beginning, and the image was much wider. Getting the lighting right was also a long process - I tried a few directions the light could be coming from and finally decided on the version I liked most. Anyway, as usual - I hope you like it. <a href="">[model]</a> | <a href="">[water]</a> | <a href="">[background]</a> | <a href="">[stone texture]</a> | <a href="">[moss texture]</a> | <a href="">[wolf]</a> | <a href="">[skull 1]</a> <a href="">[skull 2]</a> | <a href="">[basket with fruits]</a> | <a href="">[stones in the background]</a> <a href="">[1]</a> Thu, 11 Sep 2014 12:06:53 -0400 Calm before the storm <a href=""><img src="" /></a><br />Danielle Fiore & LelePhotography - <a href="">[model]</a> | <a href=""> [castle]</a> | <a href="">[flowers]</a> | Shawn Hansen: <a href="">[sky]</a> | <a href="">[1]</a> | everything else painted. Thu, 11 Sep 2014 12:06:52 -0400 Insatiability <a href=""><img src="" /></a><br />Credits: Marcus Ranum <a href=";qo=35">[model]</a> | <a href=";qo=50">[monk]</a> | <a href="">[flutter 1]</a> <a href="">[flutter 2]</a> <a href="">[flutter 3]</a> | <a href="">[texture]</a><a></a> | everything else painted. Thu, 11 Sep 2014 12:06:52 -0400 Brotherslaying <a href=""><img src="" /></a><br /> <i>Egar saddled his horse again with numb competence, slung ax and shield, pegged the lance upright in the ground. Noticed his fingers trembling. The leather-cloaked figure fluttered in memory behind his eyes. He forced it down, no time for that now, or the icy shivering questions cramming into his head alongside. He scanned again for the riders, found them, down off the horizon now and almost invisible against the twilit flank of the steppe they were crossing. Drab colors, not a common thing among the Majak unless a sneak raid was the order of the day.</i> <i> Or a brotherslaying.</i> - Richard K. Morgan, "The Steel Remains" *** This time inspired by the book mentioned above. The book itself isn't really that good, but this particular scene somehow stuck with me. I had a lot of fun with changing the model to fit with how I wanted him to look. Hope you like it. :) <a href=";qo=11">Marcus Ranum</a> | <a href=";qo=6">Ingwell Ritter Stock</a> | <a href="">Julia Starr</a> | <a href="">Eve Livesey</a> | <a href="">Dragoroth Stock</a> cgtextures: <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[fur]</a> | <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[ground1]</a> | <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[ground2]</a> Mon, 11 Aug 2014 09:32:07 -0400 March to the sea <a href=""><img src="" /></a><br />Full view, please. One of the most massive manips I've ever done. Took a loooong time, but I'm really happy with how it looks. Inspired by David Weber's & John Ringo's "Prince Roger" series - one of the book is titled "March to the sea", hence the title of the manip. The plot centres around a Prince and a battalion of Marines stranded on a planet called Marduk - and pretty much the entire planet is covered in jungle, temperatures go over 40°C (that's 104F for those use Imperial system), and the life forms are - to say lightly - hostile. And so the Prince and his soldiers have to cross over half the planet to get to a spaceport and go home. Not mind-boggling, but a pretty good series if you like military s-f. Here's a goodreads link to the first part if you're interested: And now the credits: dA: <a href="">[models]</a> | <a href=";qo=33">[jungle]</a> <a href=";qo=23">[jungle]</a> <a href=";qo=22">[jungle]</a> | :<a href=";qo=32">[jungle]</a> | <a href=";qo=24">[rock]</a> <a href=";qo=14">[jungle]</a> | <a href=";qo=17">[jungle]</a> | <a href=";qo=12">[jungle]</a> | <a href=";qo=9">[plant]</a> | <a href=";qo=6">[plants]</a> <a href=";qo=1">[plants]</a> <a href=";qo=2">[plants]</a> | <a href=";qo=61">[plants]</a> <a href=";qo=64">[plants]</a> <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[1]</a> <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[2]</a> <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">3</a> <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[4]</a> <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">[5]</a> <a href=";PHPSESSID=egrjeqeri9srl5ai9vvo19ntd7">6</a> Sat, 21 Jun 2014 11:37:37 -0400 That cold morning <a href=""><img src="" /></a><br /><a href="">Mithgariel</a> | <a href=""></a>Random Acts Creative</a> | <a href="">Eirian</a> | <a href="">Salsola</a> | <a href="">Bernhard Siegl</a> | <a href="">Redhead</a> | <a href="">Fantasy stock</a>. :) Wed, 11 Jun 2014 07:51:44 -0400 Morning after the fall <a href=""><img src="" /></a><br /><a href="">Model</a> | <a href="">Ground</a>. Thu, 24 Apr 2014 16:46:50 -0400 Happiness <a href=""><img src="" /></a><br /><I>“(…) helping miserable people become less miserable doesn’t automagically reveal a gleaming inner core of joy and chocolate-coated awesomeness. That is to say, the absence of depression isn’t happiness (…)” Going from -10 to 0 is certainly a big deal, but isn’t it also important to know how we get to +10? </i>- *** A quite personal work for me. I actually have a not yet really well-formed plan of creating a series o similar, rather minimalistic works based on strong concepts. This one came from reading an article on, which is where the quotes above come from. These words actually express my own feelings quite well - it's great that we learned how to climb out from the abyss, but we still need to find a way to walk away from the edge, right? Hope you like it. :) <a href="">[balloons]</a> | <a href="">[cliff]</a> | <a href="">[model]</a> Tue, 22 Apr 2014 15:14:47 -0400 The Old and New Gods <a href=""><img src="" /></a><br />Model - <a href="">Ida Mary Walker</a> | Rest - Sat, 05 Apr 2014 08:06:26 -0400 Sea witch <a href=""><img src="" /></a><br /><a href="">Tairin - Model</a> | <a href="">Serkenil - brushes</a> | <a href="">Textures - Fantasystock</a> Thu, 20 Mar 2014 18:33:43 -0400