Shadowness - Exyle-Studios http://shadowness.com An art sharing site where artists can create a free portfolio. Reach to thousands of graphic designers, photographers and art enthusiasts. en Mad World - Not in Kansas Anymore... http://shadowness.com/Exyle-Studios/mad-world--not-in-kansas-anymore <a href="http://shadowness.com/Exyle-Studios/mad-world--not-in-kansas-anymore"><img src="http://shadowness.com/file/item9/291473/image_t6.jpg" /></a><br />This is another concept promo image for my post-apocalyptic survival illustrated novel in progress, "Mad World". It has been heavily modified since I uploaded the initial version to add a background, weather effects, and other digital editions. Model is me, photography by my wife (~rozangelika on DA). Resource Credits: Ron's Light and Shadows Brushes for Photoshop by Deviney: http://www.daz3d.com/shop/rons-light-and-shadows Ron's Condensation by Deviney - http://www.daz3d.com/shop/rons-condensation Ron's Aging Dirt and Grit by Deviney - http://www.daz3d.com/shop/rons-aging-dirt-and-grit Mon, 17 Dec 2012 15:51:01 -0500 Piercing http://shadowness.com/Exyle-Studios/piercing-2 <a href="http://shadowness.com/Exyle-Studios/piercing-2"><img src="http://shadowness.com/file/item9/285314/image_t6.jpg" /></a><br />Portrait taken of my wife, (DA member Rozangelika) with Cannon EOS Rebel Digital SLR camera. Slight edition in Paintshop Pro X3. Thu, 29 Nov 2012 14:42:46 -0500 Titan Slayer http://shadowness.com/Exyle-Studios/titan-slayer-2 <a href="http://shadowness.com/Exyle-Studios/titan-slayer-2"><img src="http://shadowness.com/file/item9/285311/image_t6.jpg" /></a><br />The result of watching the Wrath of the Titans trailer one too many times combined with too much Vodka, lol....maybe I should drink more vodka :) Thu, 29 Nov 2012 14:40:03 -0500 Ashes Of Humanity http://shadowness.com/Exyle-Studios/ashes-of-humanity-2 <a href="http://shadowness.com/Exyle-Studios/ashes-of-humanity-2"><img src="http://shadowness.com/file/item9/285307/image_t6.jpg" /></a><br />Meet the female half of the K.A.B.E.L. (Kinetically Augmented Biologically Engineered Lifeform) team, Artemis. They are test subjects 4 (Ares) and 6 (Artemis) from the United States Psionic Warfare Corps program. (Psionics refers to the practice, study, or psychic ability of using the mind to induce paranormal phenomena. Examples of this include telepathy, telekinesis, and other workings of the outside world through the psyche.) In a nutshell, their abilities stem partially from genetic engineering (they were created as clones) which modified and enhanced their telepathic and telekinetic abilities, and also from bionic augmentation that works directly with, and amplifies, their abilities to an unprecedented level. While similar in design, Ares and Artemis were created with unique abilities and are meant to complement each other as a balanced team. They do however share certain standard features such as bionic replacement eyes which allow them to see in night vision, thermal, infrared, and ultraviolet spectrums in addition to providing superhuman optical zooming abilities. Ares is a veritable juggernaut whose strength relies mostly on telekinesis, though he is able to communicate with Artemis telepathically by design. He is able to move and manipulate objects up to several times his own weight using only his mind and the telekinetic enhancers implanted around his orbital sockets. What more than doubles his power are the Magnetic Resonance Generators (M.R.G.’s) built into his arms. They work in conjunction with his telekinetic power and provide him an immense boost in power when manipulating metal objects as well as the ability to generate magnetic fields. By utilizing the M.R.G.’s, Ares can effectively crush a tank into scrap metal or create a magnetic field around him capable of stopping a hailstorm of bullets in its tracks, making him nearly untouchable by conventional battlefield weapons. His full potential has not yet been determined and is frightening to contemplate. During his training he was able to bring an entire building down in an earth shattering display by fully focusing all of his telekinetic and magnetic powers on the structure. In addition, the nano-muscles in his bionic arms give him the strength to punch through a concrete wall and to wield large weaponry that would normally be mounted to vehicles. Artemis, by contrast, was built for speed, stealth and precision. Fighting her is akin to fighting a phantom, and odds are her target would be taken out before ever knowing she was there. Her abilities are split between telepathic and ultrasonic. While Ares’ telepathic ability is limited primarily to communicating with Artemis, hers are the most advanced ever documented. She is able to perceive thoughts and impressions as well as project them. When focusing, Artemis is powerful enough to stand right in front of someone and project the illusion to them that she is not even there, effectively making her invisible. Even more impressive is the fact that she can literally project an entire scenario into the mind of her target, making him/her trapped in a false reality or possibly even a nightmare scenario if terror is the desired effect. Her abilities are not restricted to humans, as it was discovered early on that she could communicate to varying degrees as a child with animals around the remote military base where she was raised and trained. She even developed a special bond with a lone coyote who she named Fenrir. Artemis’ bionic arms are equipped with Ultrasonic Emission Generators (U.E.G.’s) which are multipurpose. By controlling the frequency she is able to increase or decrease temperature in the arms to the point of being able to set fire to or freeze nearby objects. She can also create frequencies capable of shattering such substances as bulletproof glass. While Ares could pick up a .50 caliber machine gun, Artemis was designed for a more refined approach. A special compound bow was crafted for her, the bowstring of which could not even be pulled by an ordinary human. Her bionic strength coupled with the incredible bow resistance allows for unthinkable arrow velocities and distances. The dilemma in such a scenario comes when these two beings are merely thought of as subordinate weapons, and not as human beings. During an incident when they are ordered to perform an action that will result in the mass destruction of innocent life, Ares and Artemis refuse to comply, and instantly become the governments greatest liability...weapons of mass destruction...with free will and a conscience. Going on the run and now protecting those they were ordered to kill, Ares & Artemis are hunted relentlessly by the military and forced to fight against the very institution that created and trained them. Through the raging tide of events that follow, they will discover that even genetic engineering can't erase the human soul. A concept piece from my K.A.B.E.L. 2041 project. In this image Artemis surveys the bombed out remains of an abandoned school building while seeking temporary shelter. Artist Resource Credits: V4 Base Model by DAZ3D V4 Morphs ++ by DAZ3D V4 Elite Morphs by DAZ3D Complicated Eve by Uzilite Parkside High Hallways by Jack Tomalin Parkside High Recess by Jack Tomalin Ron's Aging Dirt and Grit by Deviney Ron's Cobwebs by Deviney NightHawk by Umblefugly and Bobbie25 Hongyu's Hair 2010 by Hongyu Sci-Fi Poser Materials by ParrotDolphin High-Teck Compound Bow by Wartech Magpul DPR by Wartech Hi-Teck Pistol 04 by Wartech Alpha II Merchant Resource Kit for V4 by Sarsa & DAZ3D Custom arm textures and body/facial texture customization by me Thu, 29 Nov 2012 14:34:34 -0500 Mad World http://shadowness.com/Exyle-Studios/mad-world <a href="http://shadowness.com/Exyle-Studios/mad-world"><img src="http://shadowness.com/file/item9/285300/image_t6.jpg" /></a><br />This is the cover art for an E-Pub novel I am writing entitled "Mad World". The writing is in very early stages and characters/settings/events are still being fleshed out, however this cover image was very vivid in my mind so I decided to go ahead and crank it out. The story takes place in near future America, set against the backdrop of cataclysmic events which have left the country in chaos...and what few survivors remain are divided into those simply trying to stay alive, and those who have embraced the state of total anarchy...becoming a terrible new menace...perhaps worse than the ones that tore the country apart to begin with. The story will focus around a central male survivalist character who had enough foresight to prepare for an "end of civilization" scenario, and thus survives to see it. However, in retrospect he almost wishes he hadn't, as the "After World" nurtures human depravity to levels unthinkable. Only a handful of survivors carry a spark of hope for humanity's future in an otherwise Mad World. Regarding the image itself, everything was photographed by my wife and I, including the background. I served as the model for this one...gave me a good excuse to play with my M48 tactical tomahawk...if nothing else :D Composition was done in Photoshop CS4 and Paintshop Pro X4 with some added visual FX created in Auto FX Mystical Suite 2. Artistic Resource Credits: Ron's Rain by Deviney - http://www.daz3d.com/shop/rons-rain/ Ron's Condensation by Deviney - http://www.daz3d.com/shop/rons-condensation/ Ron's Aging Dirt and Grit by Deviney - http://www.daz3d.com/shop/rons-aging-dirt-and-grit/ Thu, 29 Nov 2012 14:26:13 -0500 Survivor http://shadowness.com/Exyle-Studios/survivor-2 <a href="http://shadowness.com/Exyle-Studios/survivor-2"><img src="http://shadowness.com/file/item9/285298/image_t6.jpg" /></a><br />This project was a combination of photography, CGI, and image editing. My wife and I were bored one Saturday and I was in the mood to create something in the style of the movie "Pandorum" mixed with the video game "Dead Space". So we grabbed the camera and shot about 50 photos using her as the model. Once I found the right image I rendered The Ark, a model created by Stonemason for the background. Then came a very hefty amount of composite work and special effects. This was the outcome. Pretty fun project overall. Thu, 29 Nov 2012 14:15:53 -0500 Seas of Neptune http://shadowness.com/Exyle-Studios/seas-of-neptune-2 <a href="http://shadowness.com/Exyle-Studios/seas-of-neptune-2"><img src="http://shadowness.com/file/item9/284987/image_t6.jpg" /></a><br />Fantasy / Sci-Fi image created using Poser 8, Vue 8, Photoshop CS4, Painter Essentials 4, and Paintshop Pro Phot X3. The skin for the 3D model was custom made by me as part of a character I call "Khamelyon". Wed, 28 Nov 2012 15:03:30 -0500 Eden Rising http://shadowness.com/Exyle-Studios/eden-rising-2 <a href="http://shadowness.com/Exyle-Studios/eden-rising-2"><img src="http://shadowness.com/file/item9/284922/image_t6.jpg" /></a><br />Fantasy / Angelic image rendered in Vue 8 then reworked in Painter Essentials 4 and Paintshop Pro X3. Wed, 28 Nov 2012 11:36:34 -0500 Kabuki Vengeance http://shadowness.com/Exyle-Studios/kabuki-vengeance-2 <a href="http://shadowness.com/Exyle-Studios/kabuki-vengeance-2"><img src="http://shadowness.com/file/item9/284914/image_t6.jpg" /></a><br />...A piece I did a little while back for a book submission. It kind of creeps me out sometimes when I stare at it too long...I feel like she's staring right back at me, LOL. I like it though. It has a certain elusive quality about it that I don't always manage to capture in all my works. This one is best viewed at full size. It loses a lot of the fine detail when down-sized. Thanks for looking. Programs Used: - Poser 7 - Photshop CS 4 - Paintshop Pro Photo X3 Artist Credits: - Victoria 4.2 Model by Daz3d - [link] - Sakura Skin Texture - [link] - Kazai Outfit - [link] - Hellsing Katana - [link] - Mariko Face Texture - [link] - Naoko Fantasy Action Hair - [link] - Photo Mattez BG - [link] Wed, 28 Nov 2012 11:28:27 -0500 Shimo - Ice Kold Variant http://shadowness.com/Exyle-Studios/shimo--ice-kold-variant <a href="http://shadowness.com/Exyle-Studios/shimo--ice-kold-variant"><img src="http://shadowness.com/file/item9/284908/image_t6.jpg" /></a><br />This is the "Ice Kold" variant of my "Shimo" image. The colder/blue overtones give it a more frigid look than the original, at least in my opinion. Shimo (Japanese for "Frost") is a character concept that I have been working on for some time. She was born in modern day into a small Ninja clan residing in the Youtei Mountain area of Japan. It was discovered very early on that she possessed a genetic mutation which allowed her to control the elements of water and ice, specifically being able to freeze things with her touch and, as she grew older and more powerful, to generate "cold waves" within a limited range around her, freezing anything within that radius. She found that she was also able to manipulate water in it's natural liquid state to a degree. Realizing the danger if the outside world learned of her abilities, the clan kept her secret with their very lives and trained her to focus her abilities in combination with the Ninja arts. At the age of 23 however, she and the entire clan were finally betrayed by a jealous clan member. Her secret was sold out to several governments who promptly began a race to hunt Shimo down and capture her in hopes of being able to harness and weaponize her genetic abilities. Now alone and on the run, Shimo can trust no one and must use everything she has ever learned in order to survive... Artist Resource Credits: Victoria 4.2 by Daz3D - [link] Morphs ++ by Daz 3D - [link] Ethnic Beauty JinJing by Syltermermaid - [link] V4 Elite Body Shapes - [link] IDL Studio by Colm Jackson - [link] Complicated Eve by Uzilite - [link] Absenthe's Reign by Orion1167- [link] Briar Rose by Lisa's Botanicals - [link] Blood and Pitch by Lisa's Botanicals - [link] Nieves by RebelMommy - [link] Inked Vol. 2 by Shana - [link] Girls Hoodiezz by WhopperNnoonwalker & Karth - [link] Ghost Machine Jewelry Collection - currently unavailable Guilty Hair by OutOfTouch & Bice - [link] Ron's Magical Snow Brushes by Deviney - [link] Ron's Smoke by Deviney - [link] Ron's Winter Collection Brushes by Deviney - [link] 300 Artistic Brushes by DesignFera - [link] WD Materials Vol. 12 by WhopperNnoonwalker - [link] Various custom texturing was done by me on the clothing and weapon. Wed, 28 Nov 2012 11:13:29 -0500