Shadowness - AiRen I'm a relapsed writer, 3D enthusiast, semi-retired part-time musician and a frustrated and unfullfilled budding film-maker who's spent most of the wo... en The Prince can kiss my...tail <a href=""><img src="" /></a><br />I have been absent for almost a year - a long time, and a long story. A lot of stuff happens in a year - reconnecting with a family after a twenty-odd years long radio-silence, job hopping, bad health, almost moving away then moving back in, more bad health, couple of new arrivals in the family (nope - not mine, but close enough to warrant a celebration), my partner's two heart attacks and two surgeries and a painfully stop-start rehab that followed. The worst of the lot hopefully out of the way now, I could finally limp back in to some sort of creative tinkering with that aging- ungraciously prehistoric menace of my PC . There's a story behind the picture, but it is way too long to bother everyone else with it, so I'll mercifully shut up now. Botched and coaxed out of the old, bare-bones-stripped-down-to-its-boxer-shorts D/S 3A and Photoshop CS3, on an old XP-brained desktop. Base render w/lighting in D/S, hair, bubbles and touch-ups in PS. The mermaid wears Lost Realms, an old outfit from daz3d ( I got it years ago during that infamous shopping spree every newbie seems to go through as the rite of passage :)) Thanks for looking. Wed, 14 Aug 2013 12:08:30 -0400 Blue Melissa <a href=""><img src="" /></a><br />Done for a friend. The brief was to have a statue, water and sunlight. As usual, everything that looks simple on surface tends to get very complicated in the process of execution, not in the least for the fact that my ancient copy of DAZ, unlike almost any other 3D software, is a decade away from anything resembling procedural materials. That makes the process of creating water objects that can reasonably pass as 'water' akin to inventing a remote control for a TV armed only with a stone chisel and a family recipe for chocolate-chip cookies. During the numerous concepts the statue and I spent enough time together to be on the first names terms :-). 'Melissa' as she got to be known in my household, went though as many transformations and metamorphoses as I go through rum-truffles and macchiatos - she had wings, hair, she was naked, broken, made of water, ice or mist she was submerged underwater, flying, diving, swimming, even having a romp with 'Melissander' (but that was a short fling that left no lasting effect:-)), on one of the rough renders she even had a message for humanity (I can do serious, honest ^^) - and finally I trimmed the ever-growing list of sketches and draft renders to just two. The one here is the best-working compromise - Mel is getting frozen cold in the mid-November drizzle rather than sunbathing in the Caribbean (you can blame the English weather on the choice of location). My first choice will be uploaded as soon as my computer and I come to some sort of workable agreement over the art production etiquette - such like when it is polite to crash and shut down. I'm of the opinion it should be after the render is finished, while my computer seems to think it should be somewhere after the fourth zig-zag line. As soon as we sort out our differences, the first version will be up online. As always, conceived, botched and bludgeoned out of a bare-bones-stripped-down-to-its-underpants DS3A and an old office salvage jobbie of a PC,with the leaves blur, frame & signature in Photoshop. Sun, 11 Nov 2012 10:20:17 -0500 Thieves of Summer <a href=""><img src="" /></a><br />I made Thieves as a birthday card for a good friend of mine who happens to be both a passionate writer and a devoted mother of two small children - a boy and a girl. Last days of summer sunshine, two children and a storybook - a perfect moment, eternity away from the grim realities of life struggles and adulthood. Except - even in this safe haven of the never ending summer, the cool claw of the world waiting outside reaches through to the dreamy forest of the perfect childhood - the fairy-tale the kids are reading is the very story about the poverty, neglect and ultimately the fight to survive - Hansel and Gretel. The outfits used for the scene are Vintage Boy and Girl by esha, from, modified/remapped to fit the scene. Thu, 20 Sep 2012 18:32:47 -0400 Wyntersun Serene <a href=""><img src="" /></a><br />This being a year when I've decided to prove myself that an old dog can be taught new tricks after all, there'll be a few things I'll upload that I've never done before (so there - you've been warned - be afraid - be very afraid ^^) Last time I tried my clumsy paws at Sci-Fi for the first time - now it's the turn to mucking around with other folk's pics as a total noob.. The wonderful Red Cedar River background image has been graciously allowed for use with the credit by its author, xkeren, from his DA account. Here it is in somewhat slimmed down and tweaked version. I tried to keep it as simple as possible and not to spoil the original photograph too much. Fri, 24 Aug 2012 06:16:21 -0400 Russet Gold Redux <a href=""><img src="" /></a><br />I know, it's the same stuff, but a photography-buff friend of mine convinced me to upload this version, too, 'coz this one appears to be his preferred one. Just like in the first version, Medusa - though played with by me in any way imaginable - is not mine. The model is by Faveral, available for purchase online. Wed, 27 Jun 2012 06:23:13 -0400 Russet Gold <a href=""><img src="" /></a><br />As a part of working off my bad karma, this picture is one of the few chores I got roped in to do for the friends' kids. Its twin will be uploaded in a couple of days. Ships and cars and such are not my forte, so I used the lovely (tweaked) Medusa by Faveral, (well, some of it ). Maps modified/replaced. I did as best as I could on a bog-standard, bare-bones DS3A, no fancy plugins, no swish render-engines, and cursed, sworn-at and beaten out of my crippled antique of a desktop. Mon, 25 Jun 2012 09:51:33 -0400 The Outlaws Homebound <a href=""><img src="" /></a><br />A smaller version of the pic I made recently for a friend's horse rescue charity. My antiquated Phenom went into the electronic cardiac arrest on average twice every hour (yup, I'm still saving for a proper computer ^^) and after several of those episodes it took a while for the pulse to be detected back - but we got through it - somehow :). Special credits to Ron's water brushes for Photoshop, I don't know what I'd do without them. Thu, 19 Apr 2012 13:31:52 -0400 Blue <a href=""><img src="" /></a><br />Blue - or otherwise an unashamed, unapologetic and greedy, lusty, pure Pudding Porn. Yep, I'm supposed to be reigning in my caffeine and sugar addiction, I guess it shows :lol: 'Still life' category is as far from my natural affinities and comfort zone as it gets- but every once in a while I do things I don't like, just to shake me out of the cozy but sometimes dull and predicable 'same old, same old' in hope it would loosen up the creative rust and gunk that gets accumulated with time. I needed something fairly uncomplicated and emotionally neutral for the test render - my first in months since the tragic demise of my beloved laptop - to see with what exactly can my sickly and frail old stand-in of a desktop limp through without shutting down in protest. As it turns out - not a lot, but one needs to work with what one has. Sat, 17 Mar 2012 07:57:35 -0400 Ása, The Last Of The Konungur--Framleiðandi <a href=""><img src="" /></a><br />Ása is now the last of her kind. She is tired, broken and at the end of her strenght. That is just the beginning of her journey. Was trying something new on an old(-ish) doodle, with mixed results. Had this playing in the background as a soundtrack. I think it suits it. Sun, 23 Oct 2011 16:14:14 -0400 Diana In The Moonlight <a href=""><img src="" /></a><br /> Fri, 23 Sep 2011 10:54:39 -0400