Even centuries after the Necromancers released the Dracolich Kul'Nar upon the world she still roams the earth unchecked. She has become a force of nature powered by the spirits of the dead unlike any other. Any city or town she encounters becomes a battlefield, any battlefield she lingers upon becomes a mass graveyard.
Kul'Nar is over 50 meters tall with bones stronger than titanium. Only holy based attacks can cause her any real pain but no attack yet attempted can yield any lasting damage upon her macabre form. No longer capable of utilizing her once splendid azure fire breath Kul'Nar is now only capable of spewing a chocking black smog that corrodes all metal it contacts and boils all flesh with burning tar. All life forms slain by this breath weapon immediately become category 3 undead mindlessly attacking all other life forms in range be they Paladin or Necromancer. These scorched dead are capable of burning living flesh just by touching it and are viscous opponents in their own right.
Kul'Nar's secondary weapon is chain lightning... a deadly weapon that was once a mechanism used for regulating her fire breath now a weapon of mass destruction capable of laying waste to the mightiest armor. When angered beyond comprehension her Phylactery or core located within her hollowed gut begins to lose activated specters out onto the battlefield. These wraiths soar into the ranks of all who stand before her draining precious spectral energies from her opponents souls before later returning to grant her even more power. This mechanism prevents her body from decaying beyond its originally risen state and can even regenerate old wounds over time. Even without these terrifying weapons in her arsenal Kul'Nar has the power to send the mightiest castle walls into ruin. Her ability to fly has actually increased since her death due to her overall mass being greatly decreased. There is no place upon the world that she cannot reach no barren island or undersea cavern she won't scorch.
While all of the Dragon kin are capable of a unique form of telepathy that allows them to communicate with humans via ghostly avatars that reflect their former human bodies, Kul'Nar's avatar is only ever briefly experienced through terrifying nightmares. As her proximity to inhabited towns increases so too does the populace's nightmares concerning the great calamity approaching their domiciles. This in a sense acts as a double edged sword in that it sows dread upon any who would dare stand against her long before her arrival, but also provides a chance for the populace to flee her path of destruction. Though many would rather die in their homes than risk being devoured by the countless unknown monsters lurking in the wild. Kul'Nar's surviving siblings have attempted to stand against her many times in the past attempting to save what populated cities they could but even working together they do not have the combined strength necessary to overpower their undead sister. Thus this sad twisted being blindly continues to fight the war she started centuries ago against the acolytes of Anubis. Unaware of the aid her presence inadvertently provides to her enemies. No one knows if the once fair child will ever experience peace again or if she might just end up wiping mankind from the face of the earth once and for all.
My muse medusa. I have done many works of her. Most are in storage at DA now. But she whispered to me...though, to be honest. I am not happy with this. But as I have been fighting with her for over a week now...I must concede for the moment and let her rest(The snakes are all rendered. no pasting in. there are a total of 26 snakes on her head.)